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Compatibility

🧑‍🔬 Compatibility Testing

RacelabVR v3 has been tested across multiple games and VR runtimes.

Important Notes:

  • The legacy Oculus API is not supported in any game.
  • While OpenComposite is not officially supported, it mostly works, with known issues in AMS2.
  • If using OpenComposite, the most reliable installation method is to replace the game's openvr_api.dll with OpenComposite's version instead of using the installer.

✅ Supported Games & VR Runtimes

GameNative OpenXROpenVROpenComposite
Assetto Corsan/a
ACCn/a
AMS 2n/a⚠️⚠️
F1 2024n/a📝 n/a
iRacing📝 n/a
Le Mans Ultimate✅ 📝n/a✅ 📝
rFactor2n/a

⚠️ AMS2 (Automobilista 2)

🚨 Oculus (Rift/Quest) Users

AMS2 forces the use of the legacy Oculus API if an Oculus headset is detected, even if SteamVR is explicitly selected.

Workaround:

  • Quest headset users: Use the free Steam Link app on Quest instead of Meta Link/AirLink to bypass this behavior.

Other Headsets

For non-Oculus headsets, SteamVR is strongly recommended due to known OpenComposite issues.

⚠️ OpenComposite Issues

  • AMS2 does not work correctly with OpenComposite.
  • Issue: Overlays disappear when removed and re-added (e.g., after restarting racelab_vr.exe).

📝 F1 2024

  • OpenComposite is not compatible → The game crashes on startup, even without overlays.
  • Use OpenVR instead.

📝 iRacing

  • Works fine with OpenVR or OpenXR (OpenXR recommended).
  • Untested with OpenComposite → Native OpenXR support is preferred.

📝 Le Mans Ultimate

  • This game always uses OpenComposite, as it is built-in.
  • OpenComposite works fine in this game.